Limitation (SOLO)

SOLO
Read before using the strategy.
RequirementYou must do it.You must join Paradoxum Group for an extra starter cash of $100. (Click the text to join the group)For the regular starter cash is $500. With joining the group, the regular starter cash is now $600.
StrategyUnderstand them first.Follow the strategy in order from top to bottom.If a step includes arrows (⮕), it means those actions are part of the same phase and refer to the same instruction type (either Place or Upgrade, etc), but for different towers.Example: “Place 1 Lv 3 Pyro ⮕ 3 Lv 2 Commanders ⮕ 8 Lv 2 RangersPlace 1 Lv 3 PyroPlace 3 Lv 2 CommandersPlace 8 Lv 2 Rangers(That counts as 3 steps total, all under the same “Place” instruction.)Words highlighted in white and underline are important.Place towers where the map placement guides you.1 by 1 means to place/upgrade towers one at a time.Example: “Place 4 Lv 3 Scouts, 1 by 1Place a Scout  Upgrade Scout to Lv 3  then repeat 4 more times(Don’t place another tower till you get the required level)Max means to upgrade towers until you can’t upgrade anymore.
Skill Tree InfosSkill tree that may be needed for a specific trial.Skill Tree InformationsThe Skill Tree is optional, but using it can increase your chances of winning.Notes: All trial strategies are primarily tested without the Skill Tree. However, certain conditions (such as “Solo Quarantine”) may require it.
Trial DifficultyRanking difficulty level of each trial.All Challenge Trials DifficultiesThe higher the difficulty, the less consistent the strategy becomes and the more requirements or accessibility are needed to complete it successfully.
HardMediumExtreme (Solo)ExtremeMediumMediumEasy (Solo)HardExtreme
Very EasyHard (Solo)InsaneHardEasyInsaneEasy-
ExtraMore information.Feel free to use our Private Server here.Challenge Trial is extremely relying on Skill tree. Everything here is tested without a Skill tree, you may have a higher chance to win with a specific Skill tree.Golden Cowboy can be used.
PlayersTowers
Player 1CowboyTurretRangerDJ BoothCommander
Difficulty:Easy
 Player 1Player 1 POV - Watch the POV to understand what to do.Difficulty:Easy
CowboyTurretRangerDJ BoothCommander
ImportantStrategy
Map Placement Place towers where this guide you
NotesImportant InformationsDJ Booth Notes:Waves 1 - 31: Green Track (Keep using Ability to get a cash)Waves 32 - 33, 35, 37, 40: Red Track
StepsFollow them what to doPlace 12 Lv 1 Cowboys ⮕ Lv 2 ⮕ Lv 3Place a Lv 3 DJ Booth ⮕ 3 Lv 2 CommandersPlace 2 Max Rangers (Strongest Target)Max all DJ Booth ⮕ Cowboys CommandersPlace 3 max Turrets (Sell 1 Cowboy)Sell Cowboys, 1 by 1 ⮕ Get 8 Max Rangers in total
Common IssuesThis is the common thing that you will lose the game.
 General CasesPlace a tower that it’s not supposed to place where map placement guides causing the loss.Not following the steps may cause the loss.Being slow also can cause the loss.You shouldn’t skip any waves.
 Wave 1 - 39Didn’t place or upgrade CowboysDidn’t place or upgrade RangersDidn’t chain Commander Ability.
Wave 40Didn’t max RangersDidn’t max TurretsDidn’t chain Commander Ability.