Exploding (DUO)

DUO
Read before using the strategy.
RequirementYou must do it.You must join Paradoxum Group for an extra starter cash of $100. (Click the text to join the group)For the regular starter cash is $500. With joining the group, the regular starter cash is now $600.
StrategyUnderstand them first.Follow the strategy in order from top to bottom.If a step includes arrows (⮕), it means those actions are part of the same phase and refer to the same instruction type (either Place or Upgrade, etc), but for different towers.Example: “Place 1 Lv 3 Pyro ⮕ 3 Lv 2 Commanders ⮕ 8 Lv 2 RangersPlace 1 Lv 3 PyroPlace 3 Lv 2 CommandersPlace 8 Lv 2 Rangers(That counts as 3 steps total, all under the same “Place” instruction.)Words highlighted in white and underline are important.Place towers where the map placement guides you.1 by 1 means to place/upgrade towers one at a time.Example: “Place 4 Lv 3 Scouts, 1 by 1Place a Scout  Upgrade Scout to Lv 3  then repeat 4 more times(Don’t place another tower till you get the required level)Max means to upgrade towers until you can’t upgrade anymore.
Skill Tree InfosSkill tree that may be needed for a specific trial.Skill Tree InformationsThe Skill Tree is optional, but using it can increase your chances of winning.Notes: All trial strategies are primarily tested without the Skill Tree. However, certain conditions (such as “Solo Quarantine”) may require it.
Trial DifficultyRanking difficulty level of each trial.All Challenge Trials DifficultiesThe higher the difficulty, the less consistent the strategy becomes and the more requirements or accessibility are needed to complete it successfully.
HardMediumExtreme (Solo)ExtremeMediumMediumEasy (Solo)HardExtreme
Very EasyHard (Solo)InsaneHardEasyInsaneEasy-
ExtraMore information.Feel free to use our Private Server here.Challenge Trial is extremely relying on Skill tree. Everything here is tested without a Skill tree, you may have a higher chance to win with a specific Skill tree.Golden Pyro can be used.
PlayersTowers
Player 1PyromancerFarmHunterRangerDJ Booth
Difficulty:Easy - Medium
Player 2Ace PilotFarmTurretTeslaCommander
Difficulty:Easy - Medium
 Player 1Player 1 POV - Watch the Player POV to understand what to do.Difficulty:Easy - Medium
PyromancerFarmHunterRangerDJ Booth
ImportantStrategy
Map Placement Place towers where this guide you
StepsFollow them what to doGet 5 Lv 2 Farms ⮕ Place 1 Max Pyro / Lv 4 Golden PyroGet 10 Lv 3 Farms in totalPlace a Lv 3 DJ Booth (Green Track, set on Red Track at Wave 40)Place 10 Lv 1 Hunters / Place 3 Lv 3 TurretsMax all DJ Booth ⮕ Golden Pyro ⮕ Max all Turrets / HuntersPlace 8 Max Rangers
 Player 2Player 2 POV - Watch the Player POV to understand what to do.Difficulty:Easy - Medium
Ace PilotFarmTurretTeslaCommander
ImportantStrategy
Map Placement Place towers where this guide you
StepsFollow them what to doPlace 3 Lv 2 Ace PilotsPlace 3 Lv 2 FarmsGet 8 Lv 3 Ace Pilots in totalGet 10 Lv 3 Farms in totalPlace 2 Lv 2 Teslas ⮕ 3 Lv 2 CommandersMax all Ace Pilots ⮕ Commanders ⮕ Teslas ⮕ Spam max DPS
Common IssuesThis is the common thing that you will lose the game.
 General CasesPlace a tower that it’s not supposed to place where map placement guides causing the loss.Not following the steps may cause the loss.Being slow also can cause the loss.You shouldn’t skip any waves.
 Wave 1 - 19Didn’t place more Ace PilotsOr didn’t place in 1st spot.Use reverse if needed.Didn’t place Max Pyromancer.Didn’t place Teslas.
 Wave 20 - 39Didn’t use DJ Booth’s Purple Ability.Read the specific wave and enemies and use the ability on them.Didn’t place or upgrade Hunters.Didn’t place or upgrade Rangers.Didn’t place or upgrade Turrets.Didn’t upgrade or max Ace Pilots.Didn’t upgrade or max Teslas.Didn’t chain Commander Ability.
 Last Wave Wave 40Didn’t chain Commander Ability.Didn’t max everything.Champion Templar has the ability to give himself 100% defense. If you died because of that, it may need RNG to process.